more Blasphemous thoughts

i'm still playing blasphemous, trying to finish it, and it's a grind in part because there's no quest markers or log or anything. i don't remember characters, i don't know what i'm supposed to be doing, i'm just going around trying to unlock new portions of the map, and exploring old stuff.

it's frustrating to climb to the highest point in the map, see that i'm supposed to going further up but that it's blocked off, and see no way to progress.

i looked up a guide, and i'm in the second or third to last area, but all of the exploration stuff has been done, and none of the characters in supposed to talk to are where they said to be, so what now? lol

guides are written to be followed linearly, so jumping in at the end man's that i don't have some or any of the necessary quest items for these quests they're referencing, meaning that i'm quickly off the rails of what they can tell me what to do. i don't want this to turn into a defense of quest logs or quest markers, but on the other hand, this shit sucks and could easily be dealt with if i had a simple "here's the next thing to work on" line in the inventory screen.

feels reminiscent of what people said about animal well, and related to a common complaint of dark souls style games. i ran into this repeatedly with elden ring.

idk it's just not fun to feel like the game is actively keeping you from progressing. i'd like to finish the game but the game is playing keep away with the necessary information, so i'm wasting time dicking around instead.

bleh

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